apple motion

Course Title:

Motion Introduction

Duration:

2 days

Prerequisites:

Go to contentNo previous Motion experience is required

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Objectives:

This two day course is designed to provide a comprehensive understanding of Motion, Apple’s real-time design motion graphics application. The course covers interface fundamentals, particles, blend modes, layer organisation, fundamental multi-layer editing techniques and advanced text effects

This Apple authorised course provides a detailed insight into the features and functionality of Motion. If you want to create a tailored course adapted to your specific requirements, please give us a call.

Having completed this course, you are eligible to take the Apple Pro Level One Certification Exam

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INTRODUCTION

GETTING STARTED - The Apple Pro Certification program

OVERVIEW OF THE INTERFACE

The Canvass and the Library
Using Motion dashboards
The Motion timeline
Navigating around and through time
Setting preferences

LOOKING AT MOTION BEHAVIOURS

What is a behaviour?
Behaviours vs. keyframes
Using templated behaviours ie: throw-in, fade and gravity

UNDERSTANDING BEHAVIOUR ESSENTIALS

Using simulation behaviours
Parameter behaviours
Modifying behaviours
Combining behaviours with filters
Recording behaviours
Using the Inspector
Contextual dashboards
Using a midi-device to adjust motion

WORKING WITH TEXT

Creating a text layer
Adding pre-set Motion effects to animate text
Creating your own text animations
Effective use of Video Text

ANIMATION AND AUDIO

Animation on Bezier motion paths
Animation with keyframes
Working in the keyframe editor
Using keyframing for precision movement
Adding bezier control to keyframes
Interacting with the value sliders
Importing options
Cropping and distorting objects
Layer masking

QUESTIONS AND ANSWERS

USING PARTICLES

What are particles?
Using Motion to generate particles
Using particle templates ie: smoke, sparkles and fire
Creating particles from existing footage
Applying behaviours (eg: gravity) to particles
The Particle Dashboard
Common uses for particles

APPLYING FILTERS AND EFFECTS

Adding filters to footage
Manipulating filter settings
Using blurs and distortion effects
Using colour correcting filters
Using keying filters
The 3D filter
The Motion Replicator

WORKING WITH LAYERS

How layers are structured in Motion
Looking at layers in the timeline
Taking in layered Photoshop footage
Working with the various Dashboards
Multi-layer compositing techniques

INTEGRATION WITH OTHER SOFTWARE

Using FX plug-ins
Integration between Motion and Final Cut Pro
How Motion works with Photoshop files
Using integration between After Effects and Motion
Using continuous rasterisation with Illustrator files

RENDERING YOUR FINAL OUTPUT

Safe zones, frame rates and compression issues
MIDI behaviour

QUESTIONS AND ANSWERS

 

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