INTRODUCTION
Course objectives
WORKING IN FLASH
Using the Macromedia Flash interface
Creating a new Flash document
Setting Stage dimensions
Working with panels and panel layouts
Setting preferences
Identifying the development cycle
Working with vectors
Publishing a file
CREATING AND IMPORTING GRAPHIC ASSETS
Working with different graphic formats
Importing bitmap graphics
Importing vector graphics
Layering Flash elements
Organising using the Layer folder
Using the drawing tools
Using Object and Merge drawing
Working with the colour panels
Creating a colour swatch
Creating and using graphics symbols
Using the library panel
USING TEXT EFFECTIVELY
Using the text tool
Adding and formatting static text
Changing font rendering methods
Static and dynamic text
Embedded vs device fonts
Font properties
Working with anti-aliased text
Adding Input Text fields
Embedding fonts in Input Text fields
Using font best practices
Questions and answers
CREATING ANIMATIONS
Working with the Timeline
Using keyframes, blank keyframes and frames
Motion tweening
Motion guide layers
Shape tweening
Creating transition effects
ACTIONSCRIPT WITH SCRIPT ASSIST AND BEHAVIOURS
Using Script Assist
Adding Actions to a frame
Creating and using button symbols
Adding behaviours to a button
Loading external SWFs
USING MOVIECLIPS FOR INTERACTIVE RICH MEDIA
Creating and using MovieClip symbols
Organising a Movie Clip timeline
Using Actions to control a timeline
Using frame labels
Responding to user interactions
ADDING SOUND AND VIDEO
Importing sounds
Changing sound properties
Adding sound to a timeline
Embedding video in a timeline
Using the FLVPlayback component
PUBLISHING FLASH DOCUMENTS
Using different publishing formats
Using publishing profiles
Adding Flash Player detection
Publishing for deployment
QUESTIONS AND ANSWERS |