macromedia director

Course Title:

Director 3D Course Outline

Duration:

2 days

Prerequisites:

Go to contentExisting Director experience is assumed

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Objectives:

This course explores the 3D authoring capabilities built into Director. It is aimed at existing Director users who wish to develop 3D interactive presentations or games for either the web or CD-ROM. It covers how to use Lingo to control and animate 3D models, cameras and lights and how to add powerful 3D interactivity to your Director movies

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INTRODUCTION

Setting up a 3D environment
Exporting Shockwave 3D from 3D applications such as Lightwave or 3ds Max
Obtaining 3D scenes and models from third parties
Importing Shockwave 3D

UNDERSTANDING 3D CAST MEMBERS AND PROPERTIES

The 3D Xtra
Using the 3D Window
3D properties
Using the 3D Property Inspector (3DPI)

RENDERING METHODS

Which renderer to choose
Open GL, Direct X

3D LINGO

Using antialiasing for 3D sprites
3D behaviours
Accessing models and resources using Lingo
Controlling lights and cameras
Manipulating shaders and textures
Controlling groups of models

ANIMATION

The Collision modifier
Bones player modifier
Keyframe player modifier

UNDERSTANDING VECTOR MATH

Creating parent-child relationships
Using vectors to determine the position of a model

3D TRANSFORMS

Transform properties
Transform commands
Movie properties
3D cast member properties
Cast member commands
3D sprite properties
3D sprite commands

EXPORTING YOUR PROJECT

Questions and answers

Director Introduction | Director Intermediate


Castalia, 49 Bisterne Avenue, London, E17 3QR. Tel: 020 8926 1564. Fax: 020 8923 7952

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