INTRODUCTION
Mac and PC conventions
Importing footage
THE COMBUSTION INTERFACE
The Combustion workspace
Combustion controls
Working with 2D/3D workspaces
Resolution and time
OPERATORS
The Composite operator
Using the Paint operator
Using the Text operator
Using the Particle operator
Using the Edit operator
SELECTION TOOLS
Adding, moving, scaling and rotating selections
Cropping and grouping
SURFACE PROPERTIES
Painting tools
Transfer modes
Opacity
ANIMATION
Working with key frames
Animating surface properties
Onionskinning
Using RAM preview
AUDIO
Audio controls
MOTION GRAPHICS
Text and drop shadows
Animating text
MASKING
Feathering masks
Using Paint Object masks
CAMERAS AND LIGHTING
Animating cameras
Creating shadows and reflections
PARTICLE EFFECTS
Using particle libraries
Rocket launch with particles
COMPOSITING AND KEYING
The Import Queue
Understanding keying
Working with Alpha channels
Building a finished composite
NON-LINEAR EDITING
The Edit operator
Tracking and stabilisation
OUTPUT OPTIONS
QUESTIONS AND ANSWERS
|