FURTHER MODELLING IN MAX
Creating compound objects: (Boolean and Morphing)
Patch grids (Tri and Quad)
Nurbs modelling (surfaces and curves)
PARTICLE SYSTEMS AND SPACE WARPS
Particle systems
Spray, Super spray, PArray, Snow, Blizzard etc
Space warps - Geometric/Deformable, Particle and Dynamics
TRACK VIEW
The trackview interface
Using trackview
The Schematic View
VIDEO POST
A complete overview including:
- adding scene events
- adding image input events
- adding image filter events
- adding image layer events
- adding image output events
Applying lens effects
INVERSE KINEMATICS
Joint parameters
Animating with inverse kinematics
ENVIRONMENT
Common parameters
Adding atmospheric effects including:
- volumetric lighting
- volumetric fog
TIPS, TRICKS AND EXTRAS
Useful utilities and plug-ins
Useful websites
Questions and answers |